QRWEEK

QRWEEK

QRWEEK

Language:

English, Spanish, Catalan

Grade/Age:

Primary (5-11), Middle (12-14), Secondary (15-18)

Subject:

Science, Technology, Engineering, Math, Creative & Language Arts, Social Studies

Global Goals:

1: No Poverty, 2: Zero Hunger, 3: Good Health and Well-Being, 4: Quality Education, 5: Gender Equality, 6: Clean Water and Sanitation, 7: Affordable and Clean Energy, 8: Decent Work and Economic Growth, 9: Industry, Innovation and Infrastructure, 10: Reduced Inequalities, 11: Sustainable Cities and Communities, 12: Responsible Consumption and Production, 13: Climate Action, 14: Life Below Water, 15: Life on Land, 16: Peace, Justice and Strong Institutions, 17: Partnerships for the Goals

Dates:

April 2, 2026 – April 30, 2026

Registration Dates:

November 11, 2025 – April 1, 2026

Project Description:


To incorporate QR codes made by students in a collective online mural, sharing meaningful messages to the topic: “Ideas to improve the world”.

We want to take a more social approach to the project, focusing on the little things that are at our disposal to improve our environment. Therefore, with the topic “Ideas to improve the world,” we invite students to send us their message contributions to improve their immediate environment.

“Think globally, act locally”
It’s important that the content is meaningful to the student or group of students, and we advise the authors to be themselves

When is the project most active?

Spring

Length of time to complete project:

1 Month

Instructional time required for project:

1-2 hours per week

Facilitator(s):

Margarita Guino, margarita.guino@iearn.cat 

Facilitator country:

iEARN Pangea – Catalunya

Will the project include a synchronous exchange?

No

Project Phases:

Phase 1: Register
Go to qrweek.iearn.cat and complete the form.

Phase 2: Upload QR

Open Padlet at qrweek.iearn.cat

Post with:

Title: City [LANG: CAT/ESP/FRA/ENG]

Text: Name and/or school

Symbol: Upload your QR code

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Project Categories

STEM

Creative/Language Arts

Social Sciences

Public Health In Action

Public Health In Action

Public Health In Action

Language:

English

Grade/Age:

Secondary (15-18)

Subject:

Science, Technology, Engineering, Math, Public Health, Health and Wellbeing

Global Goals:

1: No Poverty, 2: Zero Hunger, 3: Good Health and Well Being 4: Quality Education, 9: Industry, Innovation and Infrastructure, 10: Reduced Inequalities, 11: Sustainable Cities and Communities, 13: Climate Action, 17: Partnerships for the Goals

Dates:

August 25, 2025 – May 1, 2026

Registration Dates:

July 25, 2026 – August 25, 2025

Project Description:

 

Public Health is more important than ever. With the changing social, political, cultural and economic norms we need to reimagine higher education—emphasizing Population Health and Social Determinants of Health that promotes attaining the full potential for health and well being for all. This means incorporating “glocalization” into solution centric approaches and creative leadership.

Completing this course marks the level of students’ efforts and signifies a significant step forward in their journey towards understanding public health. Throughout this project, students will engage with a diverse range of topics, methodologies, and real-world applications, equipping them with essential knowledge, skills, and perspectives to navigate the multifaceted landscape of public health.

Moreover, the lessons learned from this course project will serve as a solid foundation for students as they continue their academic and professional endeavors in the field of public health. Whether pursuing further studies, embarking on careers in public health practice, or advocating for policy change, students are well-equipped to make meaningful contributions to improving the health and well-being of communities locally, nationally, and globally.

When is the project most active?

Fall, Spring

Length of time to complete project:

14 weeks

Instructional time required for project:

1-2 hours per week

Facilitator(s):

Dr. Ashish Joshi, Niharika Jha, Michelle Jeu

Facilitator country:

United States

Will the project include a synchronous exchange?

Yes

Project Phases:

Lesson 1 – Public Health 101 module serves as an introduction to public health, giving students a foundational understanding of key concepts, principles, and practices. Through lectures, discussions, and interactive activities, students will explore public health’s role in promoting and protecting population health.

Lesson 2 – Importance of Research in Public Health module focuses on the significance of research in advancing our understanding of health issues, informing evidence-based interventions, and improving population health outcomes. Through this module, students will explore the role of research in public health practice, its ethical considerations, and various research methodologies used in the field.

Lesson 3 – Data Gathering Techniques in Public Health module introduces students to various methods and tools used for collecting, analyzing, and interpreting data in public health research and practice. Through this module, students will learn about the importance of data in identifying health trends, assessing population health needs, and monitoring the effectiveness of public health interventions.

Lesson 4 – Storytelling with Public Health Data module explores the art and science of using data to communicate compelling narratives about public health issues. Through this module, students will learn how to transform complex data into accessible and impactful stories that engage diverse audiences, raise awareness, and drive action toward improving population health.

Lesson 5 – Role of Data, Information, and Knowledge in Public Health module explores the interplay between data, information, and knowledge in shaping public health policies, programs, and interventions. Through this module, students will examine how data is synthesized and transformed into actionable knowledge to address population health challenges.

Lesson 6 – Human-Centered Design Approaches in Public Health module teaches students about innovative methods for developing and implementing public health interventions that prioritize the needs, preferences, and experiences of communities and individuals. Through this module, students will learn how to apply principles of human-centered design to address complex public health challenges and promote health equity.

Lesson 7 – Evaluation of Public Health Intervention module provides students with an understanding of evaluation methods and techniques used to assess the effectiveness, efficiency, and impact of public health programs and interventions. Through this module, students will learn how to design and conduct evaluations, interpret findings, and use evaluation results to inform decision-making and improve program outcomes.

Lesson 8 – Technological Innovations in Public Health module explains the role of emerging technologies in transforming public health practice, research, and policy. Through this module, students will examine how advances in digital health, data analytics, mobile technologies, and artificial intelligence are revolutionizing disease surveillance, health promotion, healthcare delivery, and health outcomes monitoring.

Lesson 9 – Public Health Entrepreneurship Public Health Entrepreneurship explores the intersection of public health and entrepreneurship, focusing on the development, implementation, and sustainability of innovative solutions to address public health issues. Through this module, students will learn about the principles of entrepreneurship, business models, funding mechanisms, and partnerships in the context of public health.

Lesson 10 – Public Health is Glocal module teaches about the interconnectedness of global and local factors in shaping public health outcomes and interventions. Through this module, students will examine how global health issues, policies, and trends impact local communities, as well as the role of local contexts, cultures, and systems in influencing global health initiatives.

Lesson 11 to 14 – Case Studies in Public Health provides students with opportunities to analyze real-world public health issues, interventions, and policies through case study analysis. Through this module, students will examine diverse public health challenges and responses, develop critical thinking skills, and apply theoretical knowledge to practical scenarios.

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Project Categories

STEM

Creative/Language Arts

Social Sciences

Global STEAM

Global STEAM

Global STEAM

Language:

English

Grade/Age:

Middle (12-14), Secondary (15-18)

Subject:

Science, Technology, Engineering, Math, Creative Language

Global Goals:

5: Clean Water; 11. Sustainable Cities and Communities; 12: Responsible Consumption and Production; 13: Climate Action; 15: Life On Land

Registration Dates:

August 15, 2025 – November 25, 2025

Project Dates:

August 20, 2025 – May 31, 2026

Project Description:

“GLOBAL STEAM – Science for a Sustainable Future” is an international educational project designed for students aged 11–15. It combines Science, Technology, Engineering, Arts, and Mathematics (STEAM) with the United Nations Sustainable Development Goals (SDGs). The project aims to raise environmental awareness and develop problem-solving skills through hands-on activities and global collaboration. Students from different countries will investigate local environmental challenges such as air and water pollution, waste management, and biodiversity loss. Using scientific methods and mathematical tools, they will collect and analyze data from their surroundings. Working in international teams, students will compare their results, discuss global differences, and propose sustainable solutions. They will also create creative campaigns, posters, and prototypes that promote eco-friendly practices. The project encourages critical thinking, teamwork, digital skills, and intercultural communication. It concludes with a virtual exhibition where students present their final projects and share their visions for a sustainable future. GLOBAL STEAM empowers young people to become active global citizens and change-makers in their communities.

When is the project most active?

Fall, Spring, Winter

Length of time to complete project:

4 Months

Instructional time required for project:

1-2 hours per week

Facilitator(s):

Iwona Kowalik, iwonainka2012@gmail.com 

Facilitator country:

Poland

Will the project include a synchronous exchange?

Yes

Project Phases:

Stage 1 – Introduction and Integration (1 week)
Presentation of schools, countries, and local natural environments.
Interactive quiz about the SDGs and STEAM.
Tools: Padlet, Google Meet, Canva, Nearfield, or Kahoot

Stage 2 – Local Environmental Challenges: International Activities (3-4 months)
1. Air Quality Comparison
Students measure local air quality indicators (e.g., PM2.5, PM10, humidity) or use publicly available data.
They create a shared table and comparative graphs. They analyze which factors influence the results (e.g., climate, industry, transportation).

2. Monitoring Water Consumption in Homes/Schools
Each group measures water consumption for three days and calculates the average per person. Together, they compare results and discuss water-saving habits and opportunities.

3. Documenting Local Biodiversity
Students document plants, insects, and animals in their surroundings (photos, descriptions). Together, they create a virtual biodiversity atlas and analyze similarities/differences.

4. Environmental Threat Map
Each group creates a map identifying local problems (e.g., landfills, polluted river, noise). They combine the maps and analyze threats in different countries.

5. Weather Observation
Collect weather data (temperature, precipitation, wind) for a week.
Groups create comparative graphs and analyze the climate of the regions.

6. Water Filtration Experiment
Each group conducts the same experiment with a home water filter (e.g., sand, activated carbon).
The results and effectiveness are compared on a shared sheet.

7. Waste Analysis in Schools
Groups document the types and amounts of waste in the school for a week.
They create graphs and propose ways to reduce and sort waste.

8. Noise Impact Study
Measure noise levels at various locations in the school/city.
Compare data and discuss the impact of noise on people and nature.

All activities can be conducted via video meetings, collaborative Google Docs, Padlets, or Canva or PowerPoint presentations. Students should share their results, ask questions, and comment on the results of their peers from other countries.

Project goals:
Developing math and science skills in the context of global issues.
Cultivating environmental and social awareness through work on the Sustainable Development Goals.
Improving intercultural communication and collaboration skills.
Creating creative solutions to local and global environmental challenges.

Outcomes:
An interactive e-book with solutions and analyses.
A gallery of student projects.
Increasing environmental awareness among young people.
Establishing international educational collaboration.

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Project Categories

STEM

Creative/Language Arts

Social Sciences

Dreamline SEL

Dreamline SEL

Dreamline SEL

Language:

English

Grade/Age:

Primary (Age 10+), Middle (12-14), Secondary (15-18)

Subject:

Art, Creative & Language Arts

Global Goals:

1: No Poverty; 4: Quality Education; 5: Gender Equality; 13: Climate Action; 16: Peace and Justice, Strong Institutions

Dates:
September 2023 – May 2024
Facilitator(s):

Daniel Arboleda, Jeffrey Harlan

Project Description:

Join up with Dreamline this year to elevate your student’s voices and connect them to others’ on a deep level that engages empathy, agency, and belonging. Dreamline’s new Dream Path SEL curriculum integrates Social-Emotional Learning skills along with the UN SDGs and gives students a direct connection with each others’ shared dreams. Using art, words, and community building, Dreamline helps young people to find a dream they believe in – because that changes everything. Free Dream Path SEL digital subscription for all iEARN members.

When is the project most active?

October and May

Length of time to complete project:

5 weeks

Instructional time required for project:

less than 1 hour per week

Facilitator(s):

Ricardo Lopez

Facilitator country:

Argentina

Will the project include a synchronous exchange?

No

Project Phases:
  1. Participating in teacher training
  2. Instructions on how to carry out the activities
  3. Coordination of measurement dates
  4. Measurement
  5. Calculations with shared data
  6. Share Final Results

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Project Categories

STEM

Creative/Language Arts

Social Sciences

Groundbreaking Ideas

Groundbreaking Ideas

Groundbreaking Ideas

Language:

English

Grade/Age:

Primary (5-11), Middle (12-14), Secondary (15-18)

Subject:

Science, Technology, Social Studies

Global Goals:

 1: No Poverty; 2: Zero Hunger; 3: Good Health and Wellbeing; 4: Quality Education; 6: Clean Water & Sanitation; 7: Affordable & Clean Energy; 8: Decent Work & Economic Growth; 9: Industry, Innovation, & Infrastructure; 11: Sustainable Cities & Communities; 12: Responsible Consumption & Production; 13: Climate Action; 16: Peace, Justice, & Strong Communities

Registration Dates:

August 6, 2025 – December 31, 2026

Project Dates:

August 6, 2025 – December 31, 2026

Facilitator(s):

Wiwi Rosaria, Zarina Nabiyeva

Project Description:

This project will encourage students to explore their groundbreaking ideas and present their innovations to be utilized in our highly competitive world as the solutions to our global challenges. Their ideas may relate to new methods or tools in agriculture, new methods of transportation, new strategies in overcoming traffic jams, new robots for learning, etc. They may write their ideas or publish their innovations on a website.

When is the project most active?

All Year Round.

Length of time to complete project:

2-6 Weeks

Instructional time required for project:

1-2 Hours Per Week

Facilitator country:

Indonesia

Will the project include a synchronous exchange?

Yes

Project Phases:

Main project activities 4 WEEKS , final outcomes FOR ONE WEEK

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Project Categories

STEM

Creative/Language Arts

Social Sciences