BEe the GOOD

BEe the GOOD

BEe the GOOD

Language:

English

Grade/Age:

Primary (5 – 11), Middle (12 – 14)

Subject:

Creative & Language Arts, Science, Technology, Engineering, Math (STEM)

Global Goals:

3: Good Health and Well Being 4: Quality Education, 13: Climate Action, 17: Partnerships for the Goals

Dates:

September 2024 – May 2025

Project Description:

This project aims to create a global community of learners who take responsibility for sustainable self-development to promote social and cultural engagement as a part of their well-being at school.

The project complies with SDGs 3, 4, and 17. It addresses local and global communities of students, teachers, and parents in terms of developing a sense of national and global socio-cultural heritage and universal values.

By implementing the project, project partner schools aim to create a culture of compassionate and empathetic individuals who contribute positively to their school and community and academic success.

The project will consist of a series of activities, lessons, and events designed to promote well-being and empathy among students in school communities.

The project will span throughout a school term, allowing for a consistent focus on character development and growth mindset.

When is the project most active?

N/A

Length of time to complete project:

6-8 Weeks

Instructional time required for project:

1-2 hours per week

Facilitator(s):

Ekaterina Bozdogan, katyayeliz@yahoo.com 

Facilitator country:

Turkiye

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Project Categories

STEM

Creative/Language Arts

Social Sciences

QRWEEK

QRWEEK

QRWEEK

Language:

English, Spanish, Catalan

Grade/Age:

Primary (5-11), Middle (12-14), Secondary (15-18)

Subject:

Science, Technology, Engineering, Math, Creative & Language Arts, Social Studies

Global Goals:

1: No Poverty, 2: Zero Hunger, 3: Good Health and Well-Being, 4: Quality Education, 5: Gender Equality, 6: Clean Water and Sanitation, 7: Affordable and Clean Energy, 8: Decent Work and Economic Growth, 9: Industry, Innovation and Infrastructure, 10: Reduced Inequalities, 11: Sustainable Cities and Communities, 12: Responsible Consumption and Production, 13: Climate Action, 14: Life Below Water, 15: Life on Land, 16: Peace, Justice and Strong Institutions, 17: Partnerships for the Goals

Dates:

September 2024 – March 2025

Project Description:

Los estudiantes elaboran codigos QR en un mural colectivo en linea, compartiendo mensajes significativos a partir del topico “Ideas para mejorar el mundo”. URL: http://qrweek.iearn.cat

To incorporate QR codes made by students in a collective online mural, sharing meaningful messages to the topic: “Ideas to improve the world”.

We want to take a more social approach to the project, focusing on the little things that are at our disposal to improve our environment. Therefore, with the topic “Ideas to improve the world,” we invite students to send us their message contributions to improve their immediate environment.

“Think globally, act locally”
It’s important that the content is meaningful to the student or group of students, and we advise the authors to be themselves

When is the project most active?

April

Length of time to complete project:

4 – 5 Weeks

Instructional time required for project:

1-2 hours per week

Facilitator(s):

Margarita Guino, margarita.guino@iearn.cat 

Facilitator country:

iEARN Pangea – Catalunya

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Project Categories

STEM

Creative/Language Arts

Social Sciences

QRWEEK

Public Health In Action

Public Health In Action

Language:

English

Grade/Age:

Secondary (15-18)

Subject:

Science, Technology, Engineering, Math, Public Health, Health and Wellbeing

Global Goals:

1: No Poverty, 2: Zero Hunger, 3: Good Health and Well Being 4: Quality Education, 9: Industry, Innovation and Infrastructure, 10: Reduced Inequalities, 11: Sustainable Cities and Communities, 13: Climate Action, 17: Partnerships for the Goals

Dates:

September 15, 2024 through May 25, 2025

Project Description:

 

Public Health is more important than ever. With the changing social, political, cultural and economic norms we need to reimagine higher education—emphasizing Population Health and Social Determinants of Health that promotes attaining the full potential for health and well being for all. This means incorporating “glocalization” into solution centric approaches and creative leadership.

Completing this course marks the level of students’ efforts and signifies a significant step forward in their journey towards understanding public health. Throughout this project, students will engage with a diverse range of topics, methodologies, and real-world applications, equipping them with essential knowledge, skills, and perspectives to navigate the multifaceted landscape of public health.

Moreover, the lessons learned from this course project will serve as a solid foundation for students as they continue their academic and professional endeavors in the field of public health. Whether pursuing further studies, embarking on careers in public health practice, or advocating for policy change, students are well-equipped to make meaningful contributions to improving the health and well-being of communities locally, nationally, and globally.

When is the project most active?

N/A

Length of time to complete project:

2 semesters (8 weeks each)

Instructional time required for project:

1-2 hours per week

Facilitator(s):

Dr. Ashish Joshi, Niharika Jha, Michelle Jeu, Kami Geron

Facilitator country:

United States

Project Phases:

Understand Public Health and its related challenges and acquire skills and knowledge that will help to design, develop, and implement innovative solutions that address these challenges using a human centered design approach.

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Project Categories

STEM

Creative/Language Arts

Social Sciences

Global STEAM

Global STEAM

Global STEAM

Language:

English

Grade/Age:

Middle (12-14), Secondary (15-18)

Subject:

Science, Technology, Engineering, Math

Global Goals:

4: Quality Education, 11. Sustainable Cities and Communities

Dates:

The registration dates for the project: September, 1st – September, 30th

Introducing the partners: October, 1st – November, 1st

Activity 1: Maths in everyday life: November, 1 – December, 20

Activity 2: Sustainable cities – green city planning: January,7 – March, 7

Activity 3: Sustainable cities – transport: March,10 – April, 16

Activity 4 (only for teachers): AI tools for STEM teachers: November, 18 – May, 5

Project Description:

This project includes several collaborative activities throughout the school year to explore global issues, using a variety of educational tools. These include population growth, climate change, measuring our world, and plastic pollution. Every project has an open-ended component and gives/creates an opportunity to develop STEAM subject skills to use them in everyday life. Schools may do either, or both!

STEAM-based education creates opportunities for self-learning, develops lifelong learning tools, enhances 21- century skills, and stimulates students’ motivation towards creativity, innovation and positive global citizenship.

When is the project most active?

September – December

Length of time to complete project:

5 – 7 Weeks

Instructional time required for project:

1-2 hours per week

Facilitator(s):

Iwona Kowalik, iwonainka2012@gmail.com 

Facilitator country:

Poland

Will the project include a synchronous exchange?

Yes

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Project Categories

STEM

Creative/Language Arts

Social Sciences

Cultural Package Exchange

Cultural Package Exchange

Cultural Package Exchange

Language:

English

Grade/Age:

Primary (5-11), Middle (12-14), Secondary (15-18)

Subject:

Creative Arts & Language Arts

Global Goals:

4: Quality Education, 11. Sustainable Cities and Communities, 16: Peace, Justice, and Strong Institutions, 17: Partnerships for the Goals

Dates:

September 2023 – May 2024

Project Description:

Schools from two different countries exchange (real or virtual) box full of cultural items such as cultural clothes, food and ornaments. The project will have schools matched according to age and country. Their first interaction will be online through the iEARN forum where they will exchange information about themselves, schools, town and country. The second stage the teacher asks the students to search and collect items that relate to their cultures, clothes, food, snacks, lucky charms and everything that they think represents their county. They will also write informative descriptions of the items, wrap the box and send it by mail. The final step is when they receive the package, they write in the forum about their reactions, and if they have extra questions about the items.

When is the project most active?

All throughout the year, as the project is devoted to schools from two different parts of the world, so we have partners working all over the year

Length of time to complete project:

 

it depends on each partner as they can spend 10-12weeks depending the post services on their countries

Instructional time required for project:

1-2 Hours Per Week

Facilitator(s):

Asma Mahek Al Beriki, asmaa.albriki@moe.com 

Facilitator country:

Oman

Will the project include a synchronous exchange?

Yes

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Project Categories

STEM

Creative/Language Arts

Social Sciences